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Editor's Review:
The game "Five Nights at Freddy's 3 (FNaF 3)" takes place in a terrifying themed attraction called "Fazbear's Fright", where a rabbit like electronic animation called "Springtrap" roams. Players must monitor two separate security camera systems, one for the entire facility's rooms and corridors, and one for the ventilation ducts to track Spring Trap's movements. They can close ventilation openings in certain areas to prevent Springtrap from entering the office, but the doors and ventilation openings directly leading to the office remain permanently open. In addition to observing the camera system, the player must also observe the status of the three operating systems and restart them if they fail.
These systems control the camera, a set of audio devices that can be used to lure Springtrap away from the player's location, and the ventilation of the facility. After prolonged or repeated use, the camera and audio system may malfunction. When the ventilation system fails randomly, or when the "Phantom" electronic animation scares players. Some of the animatics can also cause audio and camera malfunctions; For example, 'phantom cloaks' can affect audio and ventilation. If the latter is not maintained, Five Nights at Freddy's 3 (FNaF 3) player may temporarily lose sight, experience hallucinations, and see multiple animatronics in the building. If Springtrap enters the office, he scares the players and the game ends.
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Screenshots:
![screenshot](https://res.gogamezone.onLine/download/images/games/fivenightsatfreddys3yd/screen_1.webp)
![screenshot](https://res.gogamezone.onLine/download/images/games/fivenightsatfreddys3yd/screen_2.webp)
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![Five Nights At Freddy's 3](https://res.gogamezone.onLine/download/images/games/fivenightsatfreddys3yd/icon.webp)
Editor's Review:
The game "Five Nights at Freddy's 3 (FNaF 3)" takes place in a terrifying themed attraction called "Fazbear's Fright", where a rabbit like electronic animation called "Springtrap" roams. Players must monitor two separate security camera systems, one for the entire facility's rooms and corridors, and one for the ventilation ducts to track Spring Trap's movements. They can close ventilation openings in certain areas to prevent Springtrap from entering the office, but the doors and ventilation openings directly leading to the office remain permanently open. In addition to observing the camera system, the player must also observe the status of the three operating systems and restart them if they fail.
These systems control the camera, a set of audio devices that can be used to lure Springtrap away from the player's location, and the ventilation of the facility. After prolonged or repeated use, the camera and audio system may malfunction. When the ventilation system fails randomly, or when the "Phantom" electronic animation scares players. Some of the animatics can also cause audio and camera malfunctions; For example, 'phantom cloaks' can affect audio and ventilation. If the latter is not maintained, Five Nights at Freddy's 3 (FNaF 3) player may temporarily lose sight, experience hallucinations, and see multiple animatronics in the building. If Springtrap enters the office, he scares the players and the game ends.